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3-02: Narrative (ft. Xalavier Nelson Jr.) cover
3-02: Narrative (ft. Xalavier Nelson Jr.) cover
Intelligame Radio

3-02: Narrative (ft. Xalavier Nelson Jr.)

3-02: Narrative (ft. Xalavier Nelson Jr.)

55min |10/02/2020
Play
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3-02: Narrative (ft. Xalavier Nelson Jr.) cover
3-02: Narrative (ft. Xalavier Nelson Jr.) cover
Intelligame Radio

3-02: Narrative (ft. Xalavier Nelson Jr.)

3-02: Narrative (ft. Xalavier Nelson Jr.)

55min |10/02/2020
Play

Description

It's narratives that transform us. The narratives we create with each other shape our lives, help heal pain or inflict it, deepen connection or destroy it. Narratives are key.

This week's episode: Narrative, featuring an interview with Narrative Director Xalavier Nelson Jr. He's worked on Hypnospace Outlaw and Can Androids Pray?, and is currently developing An Airport for Aliens Currently Run By Dogs

For the Director's Cut, we discuss Overwatch and ludonarrative dissonance (there's a $1000 phrase) in Why is "The Last Bastion" Stuck in Eternal Deathmatches?

Finally, we close with a game recommendation from Jenny Windom, talking a bit about how game mechanics in The Pedestrian shape her personal experiences.


Help keep Intelligame going by supporting on Patreon! You can help keep this work going for as little as $1/month.

Stay in the know! Join our mailing list.

Follow Intelligame on Social Media @IntelligameUs: 

Facebook
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--- Send in a voice message: https://anchor.fm/intelligameus/message

Hosted by Ausha. See ausha.co/privacy-policy for more information.

Description

It's narratives that transform us. The narratives we create with each other shape our lives, help heal pain or inflict it, deepen connection or destroy it. Narratives are key.

This week's episode: Narrative, featuring an interview with Narrative Director Xalavier Nelson Jr. He's worked on Hypnospace Outlaw and Can Androids Pray?, and is currently developing An Airport for Aliens Currently Run By Dogs

For the Director's Cut, we discuss Overwatch and ludonarrative dissonance (there's a $1000 phrase) in Why is "The Last Bastion" Stuck in Eternal Deathmatches?

Finally, we close with a game recommendation from Jenny Windom, talking a bit about how game mechanics in The Pedestrian shape her personal experiences.


Help keep Intelligame going by supporting on Patreon! You can help keep this work going for as little as $1/month.

Stay in the know! Join our mailing list.

Follow Intelligame on Social Media @IntelligameUs: 

Facebook
Twitter
Instagram

--- Send in a voice message: https://anchor.fm/intelligameus/message

Hosted by Ausha. See ausha.co/privacy-policy for more information.

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Description

It's narratives that transform us. The narratives we create with each other shape our lives, help heal pain or inflict it, deepen connection or destroy it. Narratives are key.

This week's episode: Narrative, featuring an interview with Narrative Director Xalavier Nelson Jr. He's worked on Hypnospace Outlaw and Can Androids Pray?, and is currently developing An Airport for Aliens Currently Run By Dogs

For the Director's Cut, we discuss Overwatch and ludonarrative dissonance (there's a $1000 phrase) in Why is "The Last Bastion" Stuck in Eternal Deathmatches?

Finally, we close with a game recommendation from Jenny Windom, talking a bit about how game mechanics in The Pedestrian shape her personal experiences.


Help keep Intelligame going by supporting on Patreon! You can help keep this work going for as little as $1/month.

Stay in the know! Join our mailing list.

Follow Intelligame on Social Media @IntelligameUs: 

Facebook
Twitter
Instagram

--- Send in a voice message: https://anchor.fm/intelligameus/message

Hosted by Ausha. See ausha.co/privacy-policy for more information.

Description

It's narratives that transform us. The narratives we create with each other shape our lives, help heal pain or inflict it, deepen connection or destroy it. Narratives are key.

This week's episode: Narrative, featuring an interview with Narrative Director Xalavier Nelson Jr. He's worked on Hypnospace Outlaw and Can Androids Pray?, and is currently developing An Airport for Aliens Currently Run By Dogs

For the Director's Cut, we discuss Overwatch and ludonarrative dissonance (there's a $1000 phrase) in Why is "The Last Bastion" Stuck in Eternal Deathmatches?

Finally, we close with a game recommendation from Jenny Windom, talking a bit about how game mechanics in The Pedestrian shape her personal experiences.


Help keep Intelligame going by supporting on Patreon! You can help keep this work going for as little as $1/month.

Stay in the know! Join our mailing list.

Follow Intelligame on Social Media @IntelligameUs: 

Facebook
Twitter
Instagram

--- Send in a voice message: https://anchor.fm/intelligameus/message

Hosted by Ausha. See ausha.co/privacy-policy for more information.

Share

Embed

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