Description
Hosted on Ausha. See ausha.co/privacy-policy for more information.
Description
Hosted on Ausha. See ausha.co/privacy-policy for more information.
121 episodes
Season 1


Josh digs into something he'd love to see more of: families in video games. Where are the places that families commonly show up, and where could they be more often? Check out our Call to Action resource, Player vs. Hunger: http://playervshunger.org Find more Intelligame content at our homepage: http://intelligame.us Find our social media and recent links on our Linktree: http://linktr.ee/intelligameus (Episode Image Caption: King Regis from Final Fantasy XV, clad in a black cloak with his hand resting on his son, Noctis', shoulder.) --- Send in a voice message: https://anchor.fm/intelligameus/message Hosted on Ausha. See ausha.co/privacy-policy for more information.
13min | Published on July 19, 2018


Through the wonders of the internets, games don’t have to be a communal experience in an (oftentimes cramped) living room. Why would we want to go back to having to lug around systems, controllers, or--heaven forbid--sharing snacks and couch space with others to play a game? Intimacy. Connection. And even, for us older folks: a little nostalgia. --- Send in a voice message: https://anchor.fm/intelligameus/message Hosted on Ausha. See ausha.co/privacy-policy for more information.
11min | Published on July 6, 2018


Video games often offer a seemingly simple resolution to conflicts: just fight it out! You mad bro? Time to squad up. The gods got you down? Boy, come here and bring my ax. While satisfying in the moment, Jenny discusses how she hasn't seen very many examples where games readily offer up ways we can apply conflict resolution or effective argumentation into our own lives, and offers up one possible method to apply on your own. Ooblets Devlog mentioned in the episode: https://ooblets.com/2018/06/the-secret-ooblets-feature-weve-been-working-on.../ --- Send in a voice message: https://anchor.fm/intelligameus/message Hosted on Ausha. See ausha.co/privacy-policy for more information.
11min | Published on June 22, 2018


This episode of the Intelligame Podcast dives into the power of teams: the ways we can improve when we collaborate. Our guest star is Kimchica, AKA Jenny Windom, the newest contributor to Intelligame. After her interview, Josh does a Director's Cut run-through of a 2015 IG article about Halo 5. Finally this episode's recommendation is Where the Water Tastes Like Wine, a game made possible by collaboration of a large team of diverse individuals. Find more Intelligame content at http://intelligame.us! --- Send in a voice message: https://anchor.fm/intelligameus/message Hosted on Ausha. See ausha.co/privacy-policy for more information.
1h01 | Published on June 4, 2018
Other episodes


This week Josh (http://twitter.com/wallstormer) and Jenny (http://twitter.com/kimchica25) talk about what they're playing! Here's a list of the games mentioned in this episode: Jenny Animal Crossing: New Horizons (https://animal-crossing.com/new-horizons/) Final Fantasy 7 Remake (https://ffvii-remake.square-enix-games.com/en-us) Cadence of Hyrule (https://cadenceofhyrule.nintendo.com/) Just Dance 2020 (https://www.ubisoft.com/en-us/game/just-dance-2020) Josh Final Fantasy XIII (https://store.steampowered.com/agecheck/app/292120/) Game Dev Carnival (https://www.gamedeveloperscarnival.com/) Wheel of Fate (https://www.wheeloffate.com/) Legends of Ethernal (https://www.luciddreamsstudio.com/legends-of-ethernal/) Josh + Jenny: Tick Tock: A Tale for Two (https://www.ticktockthegame.com/) ----- Three ways to keep up with Intelligame: 1. Subscribe to the Intelligame Newsletter (https://anchor.fm/dashboard/episode/ebj94n/metadata/intgm.us/newsletter) 2. Follow Intelligame on Twitter (https://anchor.fm/dashboard/episode/ebj94n/metadata/twitter.com/intelligameus), Instagram (https://anchor.fm/dashboard/episode/ebj94n/metadata/instagram.com/intelligameus), and Facebook (https://anchor.fm/dashboard/episode/ebj94n/metadata/facebook.com/intelligameus) 3. Support Intelligame on Patreon (https://anchor.fm/dashboard/episode/ebj94n/metadata/patreon.com/intelligameus)! --- Send in a voice message: https://anchor.fm/intelligameus/message Hosted on Ausha. See ausha.co/privacy-policy for more information.
41min | Published on May 18, 2020


HBO’s drama series Insecure has a new game on the way: Insecure: The Come Up Game. Featuring Issa Dee and many of her friends, you play as a character in LA trying to make your way in the world while maintaining friendships, relationships, and hyping yourself up in the mirror. This bonus episode of Intelligame Radio features an interview with Dr. Mitu Khandaker and Latoya Peterson of Glow Up Games, the studio responsible for the upcoming mobile title. The game will release sometime during Season Four of Insecure, which premieres April 12th. Learn more about the studio at glowup.games (https://anchor.fm/s/b4e9ac/podcast/glowup.games). ----------- Three ways to keep up with Intelligame: 1. Subscribe to the Intelligame Newsletter (https://anchor.fm/dashboard/episode/ebj94n/metadata/intgm.us/newsletter) 2. Follow Intelligame on Twitter (https://anchor.fm/dashboard/episode/ebj94n/metadata/twitter.com/intelligameus), Instagram (https://anchor.fm/dashboard/episode/ebj94n/metadata/instagram.com/intelligameus), and Facebook (https://anchor.fm/dashboard/episode/ebj94n/metadata/facebook.com/intelligameus) 3. Support Intelligame on Patreon (https://anchor.fm/dashboard/episode/ebj94n/metadata/patreon.com/intelligameus)! --- Send in a voice message: https://anchor.fm/intelligameus/message Hosted on Ausha. See ausha.co/privacy-policy for more information.
41min | Published on March 27, 2020


A special bonus episode this week to announce the start of the IntelligameClub! A monthly video game discussion hosted by Jenny Windom, each month covers a different game alongside discussion questions, developer interviews, and more! This first episode tackles Studio Zevere's She Dreams Elsewhere (https://anchor.fm/s/b4e9ac/podcast/studiozevere.com). CW: anxiety, depression, negative self-talk. Find full show notes here and the discussion questions on the Intelligame website (https://intelligame.us/2020/02/17/igc-she-dreams-elsewhere-interview/). Help keep Intelligame going by supporting on Patreon (https://patreon.com/intelligameus)! You can help keep this work going for as little as $1/month. Stay in the know! Join our mailing list (https://intgm.us/newsletter). Follow Intelligame on Social Media @IntelligameUs: Facebook (https://facebook.com/intelligameus) Twitter (https://twitter.com/intelligameus) Instagram (https://instagram.com/intelligameus) --- Send in a voice message: https://anchor.fm/intelligameus/message Hosted on Ausha. See ausha.co/privacy-policy for more information.
41min | Published on February 14, 2020


The Good Ship IGPC hasn’t quite fully returned from hiatus, but we’ve got some special bonus episodes for you in the meantime! These upcoming Intelligame Podcast extras vary in format, but tell important stories. Hope they get you excited for the return of the IGPC! ----- CONTENT WARNING: This episode contains discussions of trauma, abuse, and mental health. Rina Purdy hitchhiked her way to PAX South 2019 to showcase her game, Floating Wonderland. A nomad partially by necessity, she found her way from Vancouver, BC to San Antonio, TX then flew to Spain almost directly after. Bubbly and good-natured, she’s kept working on her game even while dealing with homelessness and more. During the interview, we talk about her life, her game, and her dream of making a dev studio out of a double-decker bus in London. We also talk about some of the resiliency she’s cultivated over the years, and the ways her struggles help her overcome adversity...including some that comes up directly during the interview. ------ Find more Intelligame content at https://intelligame.us (https://intelligame.us/). Send your podcast feedback to podcast@intelligame.us (mailto:podcast@intelligame.us). If you appreciate the content you find at Intelligame, you can give us some financial support on Patreon: https://intgm.us/patreon (https://intgm.us/patreon). Join in discussion and games with the Intelligame community on Discord! https://intgm.us/discord. Get Intelligame direct in your inbox! https://intgm.us/newsletter (https://intgm.us/newsletter). --- Send in a voice message: https://anchor.fm/intelligameus/message Hosted on Ausha. See ausha.co/privacy-policy for more information.
33min | Published on February 12, 2019


Josh discusses some thoughts on long-term planning, and its effects on both gaming and real-world projects. Intelligame Radio will be taking a temporary hiatus starting Friday, September 14th! Leave your thoughts/comments about the show by emailing podcast@intelligame.us, or leave a message using the Anchor app! --- Send in a voice message: https://anchor.fm/intelligameus/message Hosted on Ausha. See ausha.co/privacy-policy for more information.
18min | Published on September 10, 2018


Josh talks about rethinking accessibility, and the ways making more accessible games benefits everyone. Look for more Intelligame content on the homepage: http://intelligame.us. Donate to our fundraiser for Player vs. Hunger: http://intgm.us/juicemoney --- Send in a voice message: https://anchor.fm/intelligameus/message Hosted on Ausha. See ausha.co/privacy-policy for more information.
13min | Published on August 22, 2018
Description
Hosted on Ausha. See ausha.co/privacy-policy for more information.
121 episodes
Season 1


Josh digs into something he'd love to see more of: families in video games. Where are the places that families commonly show up, and where could they be more often? Check out our Call to Action resource, Player vs. Hunger: http://playervshunger.org Find more Intelligame content at our homepage: http://intelligame.us Find our social media and recent links on our Linktree: http://linktr.ee/intelligameus (Episode Image Caption: King Regis from Final Fantasy XV, clad in a black cloak with his hand resting on his son, Noctis', shoulder.) --- Send in a voice message: https://anchor.fm/intelligameus/message Hosted on Ausha. See ausha.co/privacy-policy for more information.
13min | Published on July 19, 2018


Through the wonders of the internets, games don’t have to be a communal experience in an (oftentimes cramped) living room. Why would we want to go back to having to lug around systems, controllers, or--heaven forbid--sharing snacks and couch space with others to play a game? Intimacy. Connection. And even, for us older folks: a little nostalgia. --- Send in a voice message: https://anchor.fm/intelligameus/message Hosted on Ausha. See ausha.co/privacy-policy for more information.
11min | Published on July 6, 2018


Video games often offer a seemingly simple resolution to conflicts: just fight it out! You mad bro? Time to squad up. The gods got you down? Boy, come here and bring my ax. While satisfying in the moment, Jenny discusses how she hasn't seen very many examples where games readily offer up ways we can apply conflict resolution or effective argumentation into our own lives, and offers up one possible method to apply on your own. Ooblets Devlog mentioned in the episode: https://ooblets.com/2018/06/the-secret-ooblets-feature-weve-been-working-on.../ --- Send in a voice message: https://anchor.fm/intelligameus/message Hosted on Ausha. See ausha.co/privacy-policy for more information.
11min | Published on June 22, 2018


This episode of the Intelligame Podcast dives into the power of teams: the ways we can improve when we collaborate. Our guest star is Kimchica, AKA Jenny Windom, the newest contributor to Intelligame. After her interview, Josh does a Director's Cut run-through of a 2015 IG article about Halo 5. Finally this episode's recommendation is Where the Water Tastes Like Wine, a game made possible by collaboration of a large team of diverse individuals. Find more Intelligame content at http://intelligame.us! --- Send in a voice message: https://anchor.fm/intelligameus/message Hosted on Ausha. See ausha.co/privacy-policy for more information.
1h01 | Published on June 4, 2018
Other episodes


This week Josh (http://twitter.com/wallstormer) and Jenny (http://twitter.com/kimchica25) talk about what they're playing! Here's a list of the games mentioned in this episode: Jenny Animal Crossing: New Horizons (https://animal-crossing.com/new-horizons/) Final Fantasy 7 Remake (https://ffvii-remake.square-enix-games.com/en-us) Cadence of Hyrule (https://cadenceofhyrule.nintendo.com/) Just Dance 2020 (https://www.ubisoft.com/en-us/game/just-dance-2020) Josh Final Fantasy XIII (https://store.steampowered.com/agecheck/app/292120/) Game Dev Carnival (https://www.gamedeveloperscarnival.com/) Wheel of Fate (https://www.wheeloffate.com/) Legends of Ethernal (https://www.luciddreamsstudio.com/legends-of-ethernal/) Josh + Jenny: Tick Tock: A Tale for Two (https://www.ticktockthegame.com/) ----- Three ways to keep up with Intelligame: 1. Subscribe to the Intelligame Newsletter (https://anchor.fm/dashboard/episode/ebj94n/metadata/intgm.us/newsletter) 2. Follow Intelligame on Twitter (https://anchor.fm/dashboard/episode/ebj94n/metadata/twitter.com/intelligameus), Instagram (https://anchor.fm/dashboard/episode/ebj94n/metadata/instagram.com/intelligameus), and Facebook (https://anchor.fm/dashboard/episode/ebj94n/metadata/facebook.com/intelligameus) 3. Support Intelligame on Patreon (https://anchor.fm/dashboard/episode/ebj94n/metadata/patreon.com/intelligameus)! --- Send in a voice message: https://anchor.fm/intelligameus/message Hosted on Ausha. See ausha.co/privacy-policy for more information.
41min | Published on May 18, 2020


HBO’s drama series Insecure has a new game on the way: Insecure: The Come Up Game. Featuring Issa Dee and many of her friends, you play as a character in LA trying to make your way in the world while maintaining friendships, relationships, and hyping yourself up in the mirror. This bonus episode of Intelligame Radio features an interview with Dr. Mitu Khandaker and Latoya Peterson of Glow Up Games, the studio responsible for the upcoming mobile title. The game will release sometime during Season Four of Insecure, which premieres April 12th. Learn more about the studio at glowup.games (https://anchor.fm/s/b4e9ac/podcast/glowup.games). ----------- Three ways to keep up with Intelligame: 1. Subscribe to the Intelligame Newsletter (https://anchor.fm/dashboard/episode/ebj94n/metadata/intgm.us/newsletter) 2. Follow Intelligame on Twitter (https://anchor.fm/dashboard/episode/ebj94n/metadata/twitter.com/intelligameus), Instagram (https://anchor.fm/dashboard/episode/ebj94n/metadata/instagram.com/intelligameus), and Facebook (https://anchor.fm/dashboard/episode/ebj94n/metadata/facebook.com/intelligameus) 3. Support Intelligame on Patreon (https://anchor.fm/dashboard/episode/ebj94n/metadata/patreon.com/intelligameus)! --- Send in a voice message: https://anchor.fm/intelligameus/message Hosted on Ausha. See ausha.co/privacy-policy for more information.
41min | Published on March 27, 2020


A special bonus episode this week to announce the start of the IntelligameClub! A monthly video game discussion hosted by Jenny Windom, each month covers a different game alongside discussion questions, developer interviews, and more! This first episode tackles Studio Zevere's She Dreams Elsewhere (https://anchor.fm/s/b4e9ac/podcast/studiozevere.com). CW: anxiety, depression, negative self-talk. Find full show notes here and the discussion questions on the Intelligame website (https://intelligame.us/2020/02/17/igc-she-dreams-elsewhere-interview/). Help keep Intelligame going by supporting on Patreon (https://patreon.com/intelligameus)! You can help keep this work going for as little as $1/month. Stay in the know! Join our mailing list (https://intgm.us/newsletter). Follow Intelligame on Social Media @IntelligameUs: Facebook (https://facebook.com/intelligameus) Twitter (https://twitter.com/intelligameus) Instagram (https://instagram.com/intelligameus) --- Send in a voice message: https://anchor.fm/intelligameus/message Hosted on Ausha. See ausha.co/privacy-policy for more information.
41min | Published on February 14, 2020


The Good Ship IGPC hasn’t quite fully returned from hiatus, but we’ve got some special bonus episodes for you in the meantime! These upcoming Intelligame Podcast extras vary in format, but tell important stories. Hope they get you excited for the return of the IGPC! ----- CONTENT WARNING: This episode contains discussions of trauma, abuse, and mental health. Rina Purdy hitchhiked her way to PAX South 2019 to showcase her game, Floating Wonderland. A nomad partially by necessity, she found her way from Vancouver, BC to San Antonio, TX then flew to Spain almost directly after. Bubbly and good-natured, she’s kept working on her game even while dealing with homelessness and more. During the interview, we talk about her life, her game, and her dream of making a dev studio out of a double-decker bus in London. We also talk about some of the resiliency she’s cultivated over the years, and the ways her struggles help her overcome adversity...including some that comes up directly during the interview. ------ Find more Intelligame content at https://intelligame.us (https://intelligame.us/). Send your podcast feedback to podcast@intelligame.us (mailto:podcast@intelligame.us). If you appreciate the content you find at Intelligame, you can give us some financial support on Patreon: https://intgm.us/patreon (https://intgm.us/patreon). Join in discussion and games with the Intelligame community on Discord! https://intgm.us/discord. Get Intelligame direct in your inbox! https://intgm.us/newsletter (https://intgm.us/newsletter). --- Send in a voice message: https://anchor.fm/intelligameus/message Hosted on Ausha. See ausha.co/privacy-policy for more information.
33min | Published on February 12, 2019


Josh discusses some thoughts on long-term planning, and its effects on both gaming and real-world projects. Intelligame Radio will be taking a temporary hiatus starting Friday, September 14th! Leave your thoughts/comments about the show by emailing podcast@intelligame.us, or leave a message using the Anchor app! --- Send in a voice message: https://anchor.fm/intelligameus/message Hosted on Ausha. See ausha.co/privacy-policy for more information.
18min | Published on September 10, 2018


Josh talks about rethinking accessibility, and the ways making more accessible games benefits everyone. Look for more Intelligame content on the homepage: http://intelligame.us. Donate to our fundraiser for Player vs. Hunger: http://intgm.us/juicemoney --- Send in a voice message: https://anchor.fm/intelligameus/message Hosted on Ausha. See ausha.co/privacy-policy for more information.
13min | Published on August 22, 2018